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The Journey to Kickstarter: Where the Crazy Thrive

Welcome back everyone!

It has not been a fast process, but we are so close to the finish line.

I wanted to start off by saying thank you to everyone that has continuously messaged me and given me so much support. Everyone I have talked to or met through this process has helped me in one way or another, big or small. I can’t wait to see where all of this goes next, and I hope to see you guys there!

Let me tell you, making this game and setting up the Kickstarter has kicked my butt. I have read hundreds of times that it is a full-time job, and not one of those people were lying.

If you don't have the money to hire a team of experts, (which I surely do not) you spend half your life trying to become a master at every new program out there, and picking up 30 new skills, just to start your project.

After you finally get your feet off the ground, you discover you still really have no idea where you are going, or how to get there. I have to say, growing up with google in our life has made us one of the luckiest generations ever.

Any question you have, 500 people have already had it, and have found you an answer. Use all of their mistakes and experiences- it will save your life more than once.

Even with this wealth of knowledge, I still made multiple mistakes every day and failed at a good deal of the things I tried. “The bigger the failure though the more you learn from it” isn't that what they say? I think Steve Jobs said it best:

“I’m convinced that about half of what separates successful entrepreneurs from the non-successful ones is pure perseverance.”

Sticking with it when you get blocked by a new wall every day is rough. But if you keep pushing, the feeling at the end makes it all worth it.

It does not matter if you are creating a game or building a rocket. If it is important to you, then it is the most important thing in the world. If you learn something from the experience, then you already made the impact; and believe me I learned (maybe too much) from this project.

I will admit, it taught me more than any school ever did. I just got my masters in business a couple years ago, but have slowly learned that I didn't know a thing about business, and I’m especially not a master on the subject.

The biggest thing I needed to learn from this was ask for help, and often. If you are like me, you will want to sit in the basement and just keep coming up with ideas. You’ll want to keep everything secret, because, of course, this product is going to be the next big thing, and you will want to figure out everything on your own. If this sounds like you, let me stop you right there. Talk to as many people as you can, and share your ideas. It sounds like a bad idea to a lot of you I'm sure, but if people like it, they will genuinely want to help you.

It is really hard to play through all of the scenarios in your head, and to do it by yourself. Opinions might hurt sometimes, but they will be your best friend in the end. I truly wish I would have gone through this whole process before starting Gravity Consulting (my day job). It would have put me so much further ahead.

For anyone who has ever been interested in creating something, or starting a business, Kickstarter might be the best thing ever invented for you to follow your dreams. So no matter how much I complain or sound beat down, don't for one second think I regret anything I've done. Even though it has taken a year of my life and most of my sanity, this silly game has somehow become one of the most important things I have ever worked on.

Having the chance to create something like this from nothing but your imagination is an amazing feeling. Even if I don't raise a single dollar from Kickstarter, not one minute will have been a waste.

When you get to the point where you are asking yourself, “why the hell do I do this?”, yet you still can’t stop the obsession, that’s when you found something worth doing.

The journey here was a long grind, but I loved every second of it and am so excited to see what Kickstarter brings.

I still have a couple of things to finish on the campaign, and I keep going back and forth on different stretch goals/extras to add. I might try to throw a small blog up in the next few days going through my thoughts and seeing if there is anything you guys think would be interesting or worthwhile.

All in all, I am still hopeful to have the campaign up at the end of the month or at the very latest, the beginning of March. They say Tuesday is the best day to start, so I guess I’ll see when the next couple fall.

Once again, thanks for everything, and if you guys have more questions going in, you know where to find me. I check my email and social media constantly, and have been getting lots of great feedback from you all so far.

As always, talk to you soon, and if you're new don’t forget to subscribe below and learn more on Twitter, Facebook, and Instagram!

Oh, and if anyone reading this has gone through the Kickstarter process before, I would love to hear from you and maybe get a tip or two.

Written by
Joe Rozier
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